Game Outline
Players take turns to buy, draw and arrange cards, creating their “army”. The cards have connection and connection colours that provide different effects when matched together. This is a core design element that I think gives the game a lot of character through the clear visual design and interesting & colourful formations that this encourages.
After a certain amount of card draws, a battle commences and the players pitch their armies against each other in a CCG-style match. This gives the players an opportunity to show off their strategies and clever plans that they have been building up all game. After a predetermined amount of battles the game ends and the player with the most battle wins is victorious.